Types of Digital Learning - Methods & Techniques

Digital Learning is revolutionary and is constantly changing in step with new advances in technology, particularly with the advent of modern internet user experiences and artificial intelligence (AI). Today’s technology allows us to personalize the learning experience to suit our individual learning needs and time schedules. Understanding the types of digital learning is essential if you want to fully capitalize on the digital learning revolution.

Digital Learning Is Revolutionary, It Allows Us to Control How, Where and When We Want to Learn
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Types of Digital Learning Resources

Digital Learning is a broad terms used to describe the use of technology that is applied to the learning process. The technology can be adaptive, augmentative, personalized and/or virtual. Digital Learning allows us to learn anywhere and at any time; it’s a new-age freedom that puts us in control of our learning process.

Digital Learning offers us many advantageous in learning, but it can also become confusing as there are just too many options and facets to consider in the process of delivering the digitization of learning. 

We created a list of the latest Digital Learning techniques and resources that you can use for your learning requirements.

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Adaptive Learning

Adaptive learning is a learning technology that utilizes the latest AI advances to measure, and analyse a learner's comprehension of a subject. The adaptive learning system uses feedback from the learner to gauge the strengths and weaknesses of the learner in order to adjust the delivery of content.

Learning feedback is used to adapt learner's lessons according to the learner's comprehension and retention rate. Adaptive learning keeps the learner engaged throughout the entire course by presenting new material on a timely basis. Leaderonomics uses adaptive learning in our Necole platform.

Badging And Gamification

Badging and gamification is a motivational tool that rewards the learner through the use of digital badges. The badges are obtained as a reward for achieving a certain level of difficulty. The collection of badges turns the learning process into a gamification process that helps to motivate a learner to attempt to “conquer” new learning material.

Blended Learning

Blended Learning offers the best of both worlds by merging digital learning with traditional classroom learning. Both teachers and students meet for physical classroom training and also online through the use of interactive chat and virtual classrooms. Blending learning allows students to accelerate their individual learning process while maintaining a classroom “group” typesetting. This is more scaleable and caters to the individuals scheduling constraints. Leaderonomics uses blended learning through our Leaderonomics Academy platform.

Classroom Technologies

Classrooms are becoming modernized with help from Virtual Reality, 3D printing, Cloud Computing and Social Networking. We expect that digital learning and traditional learning to merge as the capabilities for both teachers and students continue to expand with new technologies. By using technologies that help engage users in the classroom, teachers are finding increased comprehension and retention. Some examples of classroom technologies are Mentimeter and Kahoot.

E-Textbooks

E-textbooks are electronic versions of traditional textbooks. E-books are less expensive than traditional textbooks, are easier to update and are more cost efficient. We expect that E-books will soon surpass the use of traditional textbooks. The best use of E-books are where it’s curated to support blended learning, as supported by a LMS, like the Leaderonomics Academy platform.

Learning Analytics

Learning Analytics introduces data mining to the learning experience. The analytics process involves the collection, measurement and analysis of data. Learning analytics is most commonly used with online digital learning services where it can be used to design and implement new methods and structures, based on predictive modeling and the learning feedback phase.

Learning Objects

Learning Objectives help relate information, content and practice assessments into an easy to use collection. The collection focus is usually based on a singular learning objective. Learning objects are very similar to object terminology found in the computer programing sciences. Learning objects help in curation of learning design, where multiple learning objects are stitched together to deliver the intended learning outcome. By having a library of learning objects, one can achieve multiple learning objectives.

Mobile Learning

Mobile Learning (sometimes called M-Learning) is a term used for learning processes that can be engaged across multiple platforms. Mobile learning may also consist of a multi-faceted approach to learning through electronic devices that use both social and contextual interactions in addition to video and digital learning applications. Mobile learning is popular because it enables learners to engage in the learning process “on-demand”, wherever and whenever the learner desires.

Personalized Learning

Personalized Learning is a custom-tailored learning process that is created to help an individual leaner. The Personalized Learning experience is targeted towards individuals who would benefit from an individual learning path. Personalized Learning requires someone to design a learning journey that is curated or created specifically for a particular learner and/or learning objective. When this process is generalized or automated, it then dives into the realm of Adaptive Learning.

Online Learning (Or E-Learning)

Online Learning (electronic learning) enables leaners to advance their knowledge through the internet. Online Learning is popular because the lessons are usually prerecorded where the learner can attend lectures on-demand. Online Learning (E-Learning) is similar to digital Learning and covers many of the same learning areas. Where Digital Learning speaks to the digitization of learning content, Online Learning referes generally to publicly available, ready made courses that are delivered through the Internet to address mass consumer needs, such as Massive Open Online Courses (MOOCs).

Open Educational Resources

OERS are free, openly licensed, publicly assessable resources that can be used for educational purposes. Legal permissions include the right to Retain, Reuse, Revise, Remix and Redistribute the OERS content. They are are a form of Online Learning assets that can be used to achieve a certain outcome.

Virtual Reality

Virtual Reality Learning Environment (VRLE) allows the learner to experience a first hand learning experience where the learner (user) is able to interact inside the learning environment. Virtual Reality Learning allows for a rich learning experience through the use of either a desktop computer, virtual learning glasses or head mounted display (HMD). Virtual Reality is a solution for situations where it is not feasible or scaleable to provide real life experiences to users to achieve the learning outcome.

Augmented Reality

Augmented Reality (AR) offers learners an interactive experience that enhances certain aspects of the real world through computer-generated perceptual information. Students can experience Augmented Reality on their mobile phones, where they are introduced to additional information such as fun facts, historical data, 3D models. Augmented reality enriches the students learning experience through multiple sensory modalities such as visual, auditory, haptic somatosensory and olfactory. Augmented reality sits in between Virtual Reality and real Classroom training in terms of cost and scale benefits.

Future of Digital Learning

The future for Digital Learning is exciting and Leaderonomics Digital is leading the way with exciting new technologies that will enable both employers and employees to achieve their dreams. Our Digital Learning platforms include our Necole, Leaderonomics Academy, 360 Assessment and Mentorcloud solutions. We will continue to bring the best in class solutions to address current industry needs. 

Please take some time to visit our Digital Learning page to learn about the latest Digital Learning services we have to offer.

Why It makes Sense to Partner with Leaderonomics Digital on Digital Learning Platform

Leaderonomics is an Asian Pioneer in Digital Learning, we work with best in class solutions developers and have developed solutions for the Asian HR market and have been recognized for our solutions. Please let us know if you’re interested in Digital Learning solutions for your workplace. Don’t forget to sign up for our frequent Leadership newsletter.